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Hard Surface Modelling in ZBrush 4R6

[ #Zbrush ] Check out a full workshop, recorded in realtime, with no edits about Hard Surface Modelling in ZBrush 4R6 by character artist ...

[ #Zbrush ]

Check out a full workshop, recorded in realtime, with no edits about Hard Surface Modelling in ZBrush 4R6 by character artist Ben Douglas

>> See Also: Download Zbrush Wear and Tear Brushes

Part 1

+ Set up of the sculpting environment
+ Using Dynamesh to create a rough concept sculpt that will serve as a base for the rest of our creation
+ The use of hard surface brushes such as Trim Dynamic, HPolish and Damien Standard
+ Using the new Trim tools


Part 2

+ Refining the head and creating individual Sub Tools
+ Using ZSpheres for retopology
+ Using the Crease functions to create our hard edges on our clean meshes
+ Looking at how topology effects the surface of our meshes


Part 3

+ Refining the body and creating individual Sub Tools
+ Dealing with design changes and technical issues
+ Converting our clean topology to Dynamesh to add more surface properties
+ Using Insert Mesh Brushes to quickly add repeating meshes


Part 4

+ Converting our clean geometry back to high resolution Dynamesh for further detailing
+ Using Slice tools to create new panel sections and enforce our design aesthetic


Part 5

+ Setting up our Materials
+ Applying base colours for further painting and texturing using different material types
+ Adding more texture detail, decals, scratches and interesting texture points using ZApplink and Photoshop
+ Setting up Lightcaps
+ Rendering and the use of BPR Filters to enhance our render
+ Post render work in Photoshop


Download Resources


Download Custom Brushes used in the workshop here
Extract contents of .rar file to C:\Program Files (x86)\Pixologic\ZBrush 4R6\ZStartup\BrushPresets before launching ZBrush

Download Custom UI Set Up here
Unzip the file to C:\Program Files (x86)\Pixologic\ZBrush 4R6\ZStartup\UserInterfaceLayouts. Load up ZBrush. Click Preferences. Click Config. Click Load UI. Locate "Ben.cfg" and select Load.

Download Mat Cap Collection here
Unzip the file to C:\Program Files (x86)\Pixologic\ZBrush 4R6\ZStartup\Materials

Download Alpha Collection here
Unzip to a folder

Download Light Cap here
Under the Light menu open the Lightcap Sub Palette and press Open. Find the file and select it.

Download Photoshop Brushes here
Open Brush Menu, click the little arrow that points to the right. Select Load Brushes. Navigate to Brush file and double click.

More Zbrush tutorial

COMMENTS

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CG TUTORIAL : Hard Surface Modelling in ZBrush 4R6
Hard Surface Modelling in ZBrush 4R6
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https://tutorials.cgrecord.net/2014/04/hard-surface-modelling-in-zbrush-4r6.html
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